Horror from the Deep
By: Xpheyel
Difficulty level: Hard, short. Members only
Skills Needed: 35 agility, 13 magic helpful, must fight two level
100 monsters.
Reward: 2 Quest Points,
Prayer Book (+5 prayer), Access to Lighthouse Store
and Dagannoth Dungeon.
Items Needed: Hammer, 8 nails, 2 planks, swamp tar, tinder box,
molten glass, 1 of each element rune, 1 arrow (any), 1 sword, food, armor,
weapons.
Quests Needed: none
Starting Location: The Lighthouse North of the Barbarian Outpost
- First you must go to the lighthouse which can be found north of the
Barbarian agility course, or west of Rellekka. Find and speak to Larrissa to
start. Her boyfriend runs the lighthouse along the
dangerous coast line, but he's been missing for some days and the front door
is locked so no one can get in to fix the light. Also Larrissa is stranded due
to a storm knocking out the bridge.
- Go to the barbarian agility course by jumping across the basalt rock
pillars south of the lighthouse. You'll need to do the Barcrawl if you haven't
already to get into the Barbarian outpost and then into the agility course.
Talk to Gunnjorn and he'll give you the key.
- Now you need 2 planks from the plank spawn north of the outpost and 8
nails. You can make the nails or buy them. The easiest place to make them is
probably Rellekka if you've done the Fremennik trials quest. There is a coal
mine in the town and iron to the east of the town, as well as a forge and
anvil.
- Now head west of Rellekka to the broken bridge, you can jump over it but
Larrissa isn't quite as agile. Use a plank on each side of the bridge. Now you
can enter the lighthouse. Bring swamp tar, a tinderbox, some molten glass.
- The lowest floor of the lighthouse has a spiral stair going up and an iron
ladder going down. Go up to the next floor and search the book case, take all
three books. The lighthouse manual tells you what you need to fix the
lighthouse (with the swamp tar, tinderbox, and glass). Jossik's diary reveals
his growing affection for Larrissa and the long lonely days he spends at the
lighthouse. Apparently he was forced by the RuneScape council to take over the
job when his uncle vanished from there. The ancient diary seems to be Jossik's
uncle's and is an incoherent rambling about a 'door' and a creature called the
'Dagannoth'.
- Use the tar, then the tinderbox, and then the molten glass to repair the
light house. Now you need to focus on finding Jossik. Bring one of each
element rune, a sword (make sure its one you can afford to lose), and an
arrow. Now go down the ladder, make sure you are standing east of it or it
won't let you go down. Use the items on the "strange wall" and you'll fill in
the patterns. (but you'll lose those items so don't stick a rune arrow and a
dragon long into the wall). Go through the door next to the wall and down the
ladder. You'll now be in an underground chamber with Jossik, he's been taken
by strange monsters.
- One of the Dagannoths (level 100) will attack
you when you talk to Jossik, defeat it and talk to Jossik again. He'll tell
you that was only one of the monster's babies! A Mother Dagannoth will come
out of the pool and attack you. The mother is only vulnerable to the color of
the attack on the door at any given time. Red means she can be attacked with
fire spells, white with air, brown with earth, and blue with water. When she
is yellow you can attack her with melee and when she is green you can use
ranged. She attacks with her bite and she throws spines at you meaning you can
only defend against one attack at a time.
- You will now have completed the quest. Take the casket you got from the
Mother Dagannoth to the second floor of the lighthouse. Talk to Jossik and
he'll ask you what the casket says (this decides what kind of reward you get).
Pick your god accordingly and you'll get the reward.
(rs2)
Source: RSDemon Online,
RSDemon Community